Redis job queue with Jedis
Implement a Redis job queue in Java with Jedis
This guide shows you how to implement a Redis-backed job queue in Java with Jedis. It includes a small local web server built with Java's built-in HttpServer so you can enqueue jobs, watch a pool of workers drain them, and see the reclaimer recover jobs from a simulated worker crash.
Overview
A job queue lets your application offload background work — sending email, processing payments, image transcoding, ML inference, webhooks — from the request path. Producers enqueue jobs in milliseconds and return to the user; workers pull from the queue and process them on their own schedule.
That gives you:
- Low-latency user-facing requests, even when downstream work is slow or bursty
- Horizontal scale across many worker processes that share one Redis instance
- At-least-once delivery so a worker crash doesn't lose work
- Visibility-timeout reclaim that returns stuck jobs to the queue automatically
- Job metadata, retry counts, and completion results in Redis hashes with TTL
In this example, each job is identified by a random hex ID and its payload, status, and result live in a Redis hash under queue:jobs-jedis:job:{id}. Pending IDs sit in a list, claimed IDs move atomically to a processing list, and completed or failed IDs land in short history lists.
How it works
The flow looks like this:
- The application calls
queue.enqueue(payload) - The helper writes the job metadata hash and
LPUSHes the job ID onto the pending list - A worker calls
queue.claim(timeoutMs) - The helper runs
BRPOPLPUSHto atomically move the next pending ID into the processing list and writes a per-claimclaim_tokenplusclaimed_at_mson the hash - The worker runs the job and calls
queue.complete(job, result)orqueue.fail(job, error) completeremoves the job from the processing list, writes the result, andLPUSHes the ID onto the completed history (withLTRIMand anEXPIREon the hash for cleanup)faileither retries the job (back to pending) or moves it to the failed list once retries are exhausted
If a worker dies before completing a job, the job sits in the processing list with a claimed_at_ms older than the visibility timeout. A periodic call to queue.reclaimStuck() finds those jobs and moves them back to pending so another worker can pick them up.
Every state change holds the token: a worker that has been reclaimed cannot later complete or fail a job another worker has already claimed.
The RedisJobQueue helper
The RedisJobQueue class wraps the queue operations (source):
import java.util.Map;
import redis.clients.jedis.JedisPool;
public class Main {
public static void main(String[] args) {
JedisPool pool = new JedisPool("localhost", 6379);
RedisJobQueue queue = new RedisJobQueue(pool, "jobs-jedis", 5000, 300, 50, 3);
String jobId = queue.enqueue(Map.of(
"kind", "email",
"recipient", "[email protected]"
));
// In a worker thread:
RedisJobQueue.ClaimedJob job = queue.claim(1000);
if (job != null) {
try {
// ... run the job ...
queue.complete(job, Map.of("sent_at", "2026-05-11T15:00:00Z"));
} catch (Exception exc) {
queue.fail(job, exc.getMessage());
}
}
// In a periodic sweeper:
java.util.List<String> reclaimed = queue.reclaimStuck();
}
}
Jedis operations are synchronous. The helper acquires a Jedis connection per call using pool.getResource() inside a try-with-resources block, so connections are returned to the pool even on errors. The blocking claim() method holds its own connection for the duration of the BRPOPLPUSH wait, which is fine because every other call uses a different connection.
Data model
Each job's state lives in a Redis hash plus a position in one of four lists:
queue:jobs-jedis:pending (list) pending job IDs, oldest at the right
queue:jobs-jedis:processing (list) claimed but not yet completed
queue:jobs-jedis:completed (list) recent successes (LTRIM-capped history)
queue:jobs-jedis:failed (list) terminally failed jobs
queue:jobs-jedis:job:{id} (hash) per-job metadata
queue:jobs-jedis:events (pubsub) completion notifications
A job's hash carries:
queue:jobs-jedis:job:9a4f...
id = 9a4f...
payload = {"kind":"email","recipient":"[email protected]"}
status = pending | processing | completed | failed
attempts = 1
enqueued_at_ms = 1715441000000
claimed_at_ms = 1715441000123
claim_token = b3c0d1e2... (per-claim random token)
completed_at_ms = 1715441000456
result = {"sent_at":"..."}
last_error = "smtp timeout"
The implementation uses:
LPUSHto add new job IDs to the pending listBRPOPLPUSHto atomically claim a job into the processing listLREMto remove a claimed job from the processing list on complete or failLTRIMto cap the completed and failed history listsHSET/HGETALLfor job metadataEXPIREon completed and failed hashes for automatic cleanupPUBLISHonqueue:jobs-jedis:eventsfor completion signalling- Lua scripting (
EVAL) for the complete, fail, and reclaim flows so each runs atomically against the processing list and metadata hash
Enqueueing jobs
enqueue() writes the metadata hash and pushes the job ID onto the pending list in one pipeline:
public String enqueue(Map<String, Object> payload) {
String jobId = randomTokenHex(8);
long now = System.currentTimeMillis();
Map<String, String> meta = new LinkedHashMap<>();
meta.put("id", jobId);
meta.put("payload", JsonUtil.toJson(payload));
meta.put("status", "pending");
meta.put("attempts", "0");
meta.put("enqueued_at_ms", Long.toString(now));
meta.put("claim_token", "");
try (Jedis jedis = pool.getResource()) {
Pipeline pipe = jedis.pipelined();
pipe.hset(metaKey(jobId), meta);
pipe.lpush(pendingKey, jobId);
pipe.sync();
}
return jobId;
}
The payload is stored as a JSON string so the queue can carry arbitrary nested structures without forcing every field into a hash.
Claiming jobs with BRPOPLPUSH
A worker blocks until a job is available, then atomically pops it from the pending list and pushes it onto the processing list. BRPOPLPUSH does both in a single Redis call:
public ClaimedJob claim(long timeoutMs) {
double timeoutSec = Math.max(timeoutMs / 1000.0, 0.1);
String jobId;
try (Jedis jedis = pool.getResource()) {
jobId = jedis.brpoplpush(pendingKey, processingKey, (int) Math.ceil(timeoutSec));
}
if (jobId == null) {
return null;
}
String token = randomTokenHex(8);
long now = System.currentTimeMillis();
String mk = metaKey(jobId);
Map<String, String> meta;
try (Jedis jedis = pool.getResource()) {
Pipeline pipe = jedis.pipelined();
Map<String, String> updates = new LinkedHashMap<>();
updates.put("status", "processing");
updates.put("claimed_at_ms", Long.toString(now));
updates.put("claim_token", token);
pipe.hset(mk, updates);
pipe.hincrBy(mk, "attempts", 1);
Response<Map<String, String>> resp = pipe.hgetAll(mk);
pipe.sync();
meta = resp.get();
}
// ... parse payload, attempts, and return a ClaimedJob ...
}
The claim_token is the worker's proof of ownership for this attempt. Every subsequent state change (complete, fail) checks it before touching the processing list, so a worker that hung past the visibility timeout cannot interfere with the new claimant.
Completing jobs
complete() runs a Lua script via EVAL so the processing-list removal, the metadata write, and the history push happen atomically:
public boolean complete(ClaimedJob job, Map<String, Object> result) {
List<String> keys = Arrays.asList(metaPrefix, processingKey, completedKey);
List<String> args = Arrays.asList(
job.id,
job.claimToken,
"completed",
Long.toString(System.currentTimeMillis()),
JsonUtil.toJson(result),
Integer.toString(completedTtl),
Integer.toString(completedHistory)
);
Object res;
try (Jedis jedis = pool.getResource()) {
res = jedis.eval(COMPLETE_SCRIPT, keys, args);
}
if (res == null || !"1".equals(res.toString())) {
return false;
}
// ... publish the completion event ...
return true;
}
The Lua script checks the token first and returns 0 if the worker no longer owns the job (because the reclaimer moved it back to pending). The metadata hash also gets an EXPIRE so completed jobs are cleaned up automatically.
Failing and retrying
fail() either retries the job (back to pending) or moves it to the failed list once retries are exhausted:
public boolean fail(ClaimedJob job, String error) {
boolean retry = job.attempts < maxAttempts;
List<String> keys = Arrays.asList(metaPrefix, processingKey, pendingKey, failedKey);
List<String> args = Arrays.asList(
job.id,
job.claimToken,
error,
Long.toString(System.currentTimeMillis()),
Integer.toString(completedTtl),
Integer.toString(completedHistory),
retry ? "1" : "0"
);
Object res;
try (Jedis jedis = pool.getResource()) {
res = jedis.eval(FAIL_SCRIPT, keys, args);
}
return res != null && !"0".equals(res.toString());
}
The attempt counter is incremented on every claim(), so a job that fails three times is moved to the failed list with attempts = 3 and the final last_error preserved.
Reclaiming stuck jobs
If a worker dies mid-job — the process is killed, the host loses power, the network partitions — the job sits in the processing list with a claimed_at_ms that never advances. A periodic call to reclaimStuck() walks the processing list and moves any job past the visibility timeout back to pending:
public List<String> reclaimStuck() {
List<String> keys = Arrays.asList(pendingKey, processingKey, metaPrefix);
List<String> args = Arrays.asList(
Long.toString(System.currentTimeMillis()),
Long.toString(visibilityMs)
);
Object res;
try (Jedis jedis = pool.getResource()) {
res = jedis.eval(RECLAIM_SCRIPT, keys, args);
}
// ... unwrap the list of reclaimed IDs ...
}
The Lua script also handles a narrower race: a worker that crashed between BRPOPLPUSH and writing claimed_at_ms. Those jobs are reclaimed after 2 × visibility_ms using enqueued_at_ms as a fallback timer, so they aren't stranded forever.
Stats and history
stats() reports queue depth plus per-process counters:
public Map<String, Object> stats() {
long pending, processing, completed, failed;
try (Jedis jedis = pool.getResource()) {
Pipeline pipe = jedis.pipelined();
Response<Long> pendingResp = pipe.llen(pendingKey);
Response<Long> processingResp = pipe.llen(processingKey);
Response<Long> completedResp = pipe.llen(completedKey);
Response<Long> failedResp = pipe.llen(failedKey);
pipe.sync();
pending = pendingResp.get();
processing = processingResp.get();
completed = completedResp.get();
failed = failedResp.get();
}
Map<String, Object> out = new LinkedHashMap<>();
out.put("enqueued_total", enqueuedTotal);
out.put("completed_total", completedTotal);
out.put("failed_total", failedTotal);
out.put("reclaimed_total", reclaimedTotal);
out.put("pending_depth", pending);
out.put("processing_depth", processing);
out.put("completed_depth", completed);
out.put("failed_depth", failed);
out.put("visibility_ms", visibilityMs);
return out;
}
The completed and failed lists are capped via LTRIM so they never grow unbounded; a real deployment would also write completion events to a separate audit log if needed.
Prerequisites
Before running the demo, make sure that:
- Redis 6.2 or later is running locally on the default port (6379). Earlier versions still work, since the helper uses commands that have existed since Redis 2.6.
- Java 17 or later (the demo uses text-block-free string concatenation but still relies on a modern JDK).
- Jedis 5.x is on the classpath. The smallest workable classpath is the Jedis jar plus its two transitive dependencies,
commons-pool2andslf4j-api.
If you use Maven:
<dependency>
<groupId>redis.clients</groupId>
<artifactId>jedis</artifactId>
<version>5.0.1</version>
</dependency>
If you use Gradle:
implementation 'redis.clients:jedis:5.0.1'
Running the demo
Get the source files
The demo consists of five Java source files. Download them from the java-jedis source folder on GitHub, or grab them with curl:
mkdir job-queue-demo && cd job-queue-demo
BASE=https://raw.githubusercontent.com/redis/docs/main/content/develop/use-cases/job-queue/java-jedis
curl -O $BASE/RedisJobQueue.java
curl -O $BASE/JobWorker.java
curl -O $BASE/WorkerPool.java
curl -O $BASE/DemoServer.java
curl -O $BASE/JsonUtil.java
Start the demo server
A local demo server is included to show the queue in action (source). Compile and run with javac and java, listing each jar on the classpath:
javac -cp jedis-5.0.1.jar:commons-pool2-2.12.1.jar:slf4j-api-2.0.12.jar \
JsonUtil.java RedisJobQueue.java JobWorker.java WorkerPool.java DemoServer.java
java -cp .:jedis-5.0.1.jar:commons-pool2-2.12.1.jar:slf4j-api-2.0.12.jar \
DemoServer --port 8793 --visibility-ms 5000
You should see:
Redis job-queue demo server listening on http://127.0.0.1:8793
Using Redis at localhost:6379
Visibility timeout: 5000 ms
Open http://127.0.0.1:8793 in a browser. You can:
- Enqueue jobs of different kinds (email, webhook, thumbnail, invoice) in batches.
- Start a pool of workers with configurable size, work latency, and failure / hang rates. A non-zero hang rate simulates worker crashes.
- Click Run reclaim sweep to move any timed-out processing jobs back to pending.
- Watch pending / processing / completed / failed lists update every 800 ms.
If your Redis server is running elsewhere, start the demo with --redis-host and --redis-port. You can also tune the visibility timeout with --visibility-ms.
The mock worker pool
The demo includes a small JobWorker (source) and WorkerPool (source) that stand in for whatever real background work your application would run. Each worker:
- Blocks on
queue.claim()for new jobs. - Sleeps
workLatencyMsto simulate doing the work. - Either completes successfully, fails (calling
queue.fail()), or hangs — returning without completing or failing the job so the reclaimer has to recover it.
Workers run on daemon threads spawned by the pool; an AtomicBoolean stop flag lets the HTTP handlers shut workers down between requests. The failRate and hangRate knobs let you watch the at-least-once delivery and reclaim behaviours from the UI without writing test code.
Production usage
Choose a visibility timeout that matches your worst-case job latency
The visibility timeout has to exceed the longest real job time, with margin. If it's too short, a healthy worker that's running a slow job will get its work duplicated when the reclaimer fires. If it's too long, a real crash takes longer to detect. Most production deployments use a per-queue value tuned to the 99th-percentile job latency — for example, 2 minutes for email and 30 minutes for video transcoding.
Run the reclaimer on a schedule
The demo only reclaims when you click the button. In production, run reclaimStuck() from a ScheduledExecutorService (every few seconds for fast queues, every minute for slow ones), or from each worker before it blocks on claim(). Both patterns work as long as someone runs the sweep.
Size JedisPool for your worker count
JedisPool is thread-safe and connections are released back to the pool when the try-with-resources block exits. The demo bumps maxTotal to 32 to support the blocking BRPOPLPUSH call held by each worker plus the per-request connections used by the HTTP handlers. As a rule of thumb, maxTotal should be at least workers + concurrent HTTP request threads + reclaimer threads + headroom.
Use a separate Redis database or key prefix per queue
The helper takes a queueName argument so you can run multiple independent queues against one Redis instance — for example, one queue per priority level, or one per job kind. Keep queue keys under a clearly-namespaced prefix (here, queue:jobs-jedis:*) so they're easy to inspect and easy to clear without touching application data.
Cap the completed and failed history
The demo keeps the last 50 completed and 50 failed job IDs via LTRIM. If you need longer history for audit purposes, write completion events to a separate Redis Stream (or to an external store) and keep the in-queue history short. Stream consumer groups give you the same fan-out semantics with a much richer history.
Tune maxAttempts per job kind
A blanket maxAttempts = 3 is a reasonable default for transient failures (network timeouts, rate limits). Jobs that talk to non-idempotent external systems — for example, posting a Stripe charge — need either application-level idempotency keys or a much lower retry count. The helper exposes maxAttempts so each queue can pick its own policy.
Inspect queue state directly in Redis
Because the queue is just lists and hashes, you can inspect it with redis-cli:
# How many pending jobs?
redis-cli LLEN queue:jobs-jedis:pending
# Look at the next 5 jobs to be picked up.
redis-cli LRANGE queue:jobs-jedis:pending -5 -1
# Read a job's metadata.
redis-cli HGETALL queue:jobs-jedis:job:9a4f0d1c
# How many jobs are currently being processed?
redis-cli LLEN queue:jobs-jedis:processing
# Clear everything for this queue (be careful — this deletes work).
redis-cli --scan --pattern 'queue:jobs-jedis:*' | xargs redis-cli DEL
Learn more
This example uses the following Redis commands:
LPUSHto enqueue a job ID.BRPOPLPUSHto atomically claim a job into the processing list.LREMto remove a job from the processing list on complete or fail.LRANGEandLLENto read queue depth and list contents.LTRIMto cap the completed and failed history.HSETandHGETALLfor job metadata.HINCRBYfor the attempt counter.EXPIREfor automatic cleanup of completed and failed jobs.PUBLISHfor job-completion notifications.EVALfor atomic complete, fail, and reclaim flows.
See the Jedis documentation for full client reference.